Title | ||
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Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills. |
Abstract | ||
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The project "Serious Games for Education-Programming Skills" presents an innovative technology that integrates serious games techniques with remote laboratories and augmented reality. The flexible and scalable technology is designed with a three layer structure: (1) the physical layer - ROBOT (hardware and communications) remotely manipulated; (2) AR and instruction interface middleware; and (3) end-user game application including game interface. This design enables multiple pedagogical objectives and context of use. In the first prototype we have developed a serious game, the third end-user layer, to develop and assess programming skills, algorithmic thinking and debugging. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1007/978-3-319-04954-0_4 | Lecture Notes in Computer Science |
Keywords | Field | DocType |
Serious games,remote laboratories,Augmented Reality,programming | Middleware,Computer science,Algorithmic thinking,Augmented reality,Human–computer interaction,Physical layer,Robot,Multimedia,Scalability,Debugging | Conference |
Volume | ISSN | Citations |
8264 | 0302-9743 | 1 |
PageRank | References | Authors |
0.40 | 5 | 6 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mariluz Guenaga | 1 | 16 | 9.13 |
Iratxe Menchaca | 2 | 1 | 2.09 |
Alex Ortiz de Guinea | 3 | 1 | 0.40 |
Olga Dziabenko | 4 | 40 | 8.85 |
Javier García Zubía | 5 | 123 | 33.37 |
Mikel Salazar | 6 | 5 | 2.84 |