Title
Performance of modern gaming input devices in first-person shooter target acquisition
Abstract
We present a pilot study quantifying the targeting performance of several modern game input devices. These included a mouse, a game controller, the PS Move and the Kinect. Our study used a 3D first-person shooting game task, based on the ISO 9241-9 experimental paradigm for evaluating pointing devices. Comparison of performance measures indicated that the mouse was best, with the game controller coming in a close second. Performance of the 3D input devices (Move and Kinect) was much worse.
Year
DOI
Venue
2014
10.1145/2559206.2581291
CHI Extended Abstracts
Keywords
Field
DocType
game controller,first-person shooter target acquisition,input device,pilot study,modern game input device,modern gaming input device,game task,experimental paradigm,fitts law
Control theory,Fitts's law,Target acquisition,Computer science,Simulation,Pointing device,Human–computer interaction,Multimedia,Input device
Conference
Citations 
PageRank 
References 
6
0.71
9
Authors
5
Name
Order
Citations
PageRank
Alexander Zaranek160.71
Bryan Ramoul260.71
Hua Fei Yu360.71
Yiyu Yao460.71
Robert J. Teather532933.04