Title | ||
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A new paradigm for serious games: Transmedia learning for more effective training and education. |
Abstract | ||
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•Transmedia learning is the scalable system of messages representing a narrative or core experience that unfolds from the use of multiple media.•The Simulation Experience Design Method can be used to create transmedia learning story worlds and serious games.•Activity tracking and social media data mining inform the development of computational learner models.•Multi-agent approaches can be used in distributed transmedia learning systems. |
Year | DOI | Venue |
---|---|---|
2014 | 10.1016/j.jocs.2013.08.005 | Journal of Computational Science |
Keywords | Field | DocType |
Transmedia learning,Serious games,Transmedia campaigns,Storytelling,Social media,Data mining,xAPI,MOOC | Storytelling,Social media,Computer science,Entertainment,New media,Multimedia,Transmedia storytelling,Strategic communication,Machinima,The Internet | Journal |
Volume | Issue | ISSN |
5 | 3 | 1877-7503 |
Citations | PageRank | References |
7 | 0.52 | 11 |
Authors | ||
1 |
Name | Order | Citations | PageRank |
---|---|---|---|
Elaine M. Raybourn | 1 | 150 | 28.72 |