Title
RealBrush: painting with examples of physical media
Abstract
Conventional digital painting systems rely on procedural rules and physical simulation to render paint strokes. We present an interactive, data-driven painting system that uses scanned images of real natural media to synthesize both new strokes and complex stroke interactions, obviating the need for physical simulation. First, users capture images of real media, including examples of isolated strokes, pairs of overlapping strokes, and smudged strokes. Online, the user inputs a new stroke path, and our system synthesizes its 2D texture appearance with optional smearing or smudging when strokes overlap. We demonstrate high-fidelity paintings that closely resemble the captured media style, and also quantitatively evaluate our synthesis quality via user studies.
Year
DOI
Venue
2013
10.1145/2461912.2461998
ACM Trans. Graph.
Keywords
DocType
Volume
new stroke,complex stroke interaction,conventional digital painting system,real natural media,isolated stroke,physical media,data-driven painting system,real media,high-fidelity painting,physical simulation,media style,painting,stroke
Journal
32
Issue
ISSN
Citations 
4
0730-0301
17
PageRank 
References 
Authors
0.60
22
4
Name
Order
Citations
PageRank
Jingwan Lu121817.00
Connelly Barnes2172959.07
Stephen DiVerdi363640.80
Adam Finkelstein44041299.42