Aδ: autodiff for discontinuous programs - applied to shaders | 0 | 0.34 | 2022 |
Perceptual Artifacts Localization for Inpainting. | 0 | 0.34 | 2022 |
Image Inpainting with Cascaded Modulation GAN and Object-Aware Training. | 0 | 0.34 | 2022 |
Inpainting at Modern Camera Resolution by Guided PatchMatch with Auto-curation | 0 | 0.34 | 2022 |
Learning from Shader Program Traces | 0 | 0.34 | 2022 |
TransFill: Reference-guided Image Inpainting by Merging Multiple Color and Spatial Transformations | 1 | 0.35 | 2021 |
Coherent Video Generation For Multiple Hand-Held Cameras With Dynamic Foreground | 1 | 0.35 | 2020 |
Texture Mixer: A Network For Controllable Synthesis And Interpolation Of Texture | 2 | 0.37 | 2019 |
Foreground-Aware Image Inpainting | 6 | 0.55 | 2019 |
Learning to Generate Textures on 3D Meshes. | 0 | 0.34 | 2019 |
Learning To Detect Multiple Photographic Defects | 2 | 0.35 | 2018 |
Approximate Program Smoothing Using Mean-Variance Statistics, with Application to Procedural Shader Bandlimiting. | 0 | 0.34 | 2018 |
Halide: decoupling algorithms from schedules for high-performance image processing. | 3 | 0.36 | 2018 |
On The Continuity Of Rotation Representations In Neural Networks | 11 | 0.46 | 2018 |
Where And Who? Automatic Semantic-Aware Person Composition | 1 | 0.35 | 2018 |
A survey of the state-of-the-art in patch-based synthesis. | 18 | 0.68 | 2017 |
Stable and Controllable Neural Texture Synthesis and Style Transfer Using Histogram Losses. | 14 | 0.61 | 2017 |
VizGen: accelerating visual computing prototypes in dynamic languages. | 0 | 0.34 | 2016 |
Automatic Image Defect Diagnosis. | 0 | 0.34 | 2016 |
Image Perforation: Automatically Accelerating Image Pipelines by Intelligently Skipping Samples. | 3 | 0.39 | 2016 |
Towards Automatic Band‐Limited Procedural Shaders | 1 | 0.35 | 2015 |
PatchTable: efficient patch queries for large datasets and applications | 21 | 0.64 | 2015 |
Synthesis of Complex Image Appearance from Limited Exemplars | 13 | 0.55 | 2015 |
RealPigment: paint compositing by example | 5 | 0.40 | 2014 |
Camouflaging an Object from Many Viewpoints | 6 | 0.43 | 2014 |
Style transfer for headshot portraits | 57 | 1.52 | 2014 |
Stylized keyframe animation of fluid simulations | 3 | 0.41 | 2014 |
DecoBrush: drawing structured decorative patterns by example | 22 | 0.85 | 2014 |
RealBrush: painting with examples of physical media | 17 | 0.60 | 2013 |
Patch-based high dynamic range video | 36 | 0.88 | 2013 |
Halide: a language and compiler for optimizing parallelism, locality, and recomputation in image processing pipelines | 232 | 7.36 | 2013 |
Image melding: combining inconsistent images using patch-based synthesis | 153 | 3.53 | 2012 |
The PatchMatch randomized matching algorithm for image manipulation | 14 | 0.60 | 2011 |
The Generalized PatchMatch Correspondence Algorithm | 247 | 7.04 | 2010 |
Video tapestries with continuous temporal zoom | 48 | 1.40 | 2010 |
Video tapestries with continuous temporal zoom. | 0 | 0.34 | 2010 |
PatchMatch: a randomized correspondence algorithm for structural image editing | 673 | 18.81 | 2009 |
PatchMatch: a randomized correspondence algorithm for structural image editing. | 12 | 0.53 | 2009 |
Video puppetry: a performative interface for cutout animation | 39 | 1.85 | 2008 |
Digital bas-relief from 3D scenes | 67 | 2.78 | 2007 |
Digital bas-relief from 3D scenes. | 1 | 0.35 | 2007 |