Title
Developing effective serious games: the effect of background sound on visual fidelity perception with varying texture resolution.
Abstract
Despite the benefits associated with virtual learning environments and serious games, there are open, fundamental issues regarding simulation fidelity and multi-modal cue interaction and their effect on immersion, transfer of knowledge, and retention. Here we describe the results of a study that examined the effect of ambient (background) sound on the perception of visual fidelity (defined with respect to texture resolution). Results suggest that the perception of visual fidelity is dependent on ambient sound and more specifically, white noise can have detrimental effects on our perception of high quality visuals. The results of this study will guide future studies that will ultimately aid in developing an understanding of the role that fidelity, and multi-modal interactions play with respect to knowledge transfer and retention for users of virtual simulations and serious games.
Year
Venue
Field
2012
MMVR
Data mining,Virtual learning environment,Visual fidelity,Fidelity,Ambient noise level,Knowledge transfer,Human–computer interaction,Immersion (virtual reality),Perception,Multimedia,Medicine
DocType
Volume
ISSN
Conference
173
0926-9630
Citations 
PageRank 
References 
8
0.70
1
Authors
7
Name
Order
Citations
PageRank
David Rojas1288.65
Bill Kapralos226764.43
Sayra Cristancho3153.81
Karen Collins4309.16
Andrew Hogue5306.56
Cristina Conati61970193.27
Adam Dubrowski74013.34