Abstract | ||
---|---|---|
We present a new algorithm to compute a geodesic path over a triangle mesh. Based on Novotni’s propagating wavefront method
which is similar to the well known Dijkstra algorithm, we made some improvements which Novotni had missed and we also gave
the method to find out the geodesic path which Novotni had not. It can handle both convex and non-convex surfaces or even
with boundaries. Experiment results show that our method works very well both in efficiency and precision. |
Year | DOI | Venue |
---|---|---|
2007 | 10.1007/s11633-007-0008-5 | International Journal of Automation and Computing |
Keywords | DocType | Volume |
virtual reality.,geodesic path,virtual reality,triangle mesh | Journal | 4 |
Issue | ISSN | Citations |
1 | 17518520 | 5 |
PageRank | References | Authors |
0.43 | 11 | 7 |
Name | Order | Citations | PageRank |
---|---|---|---|
jie | 1 | 5 | 2.12 |
Gang-Shan Wu | 2 | 27 | 6.75 |
Fuyan Zhang | 3 | 565 | 25.68 |
Mingmin Zhang | 4 | 256 | 40.55 |
fuyan | 5 | 5 | 0.43 |
zhang | 6 | 6 | 0.80 |
mingmin | 7 | 5 | 0.43 |