Abstract | ||
---|---|---|
We propose a hybrid method for computing apparent ridges, expressive lines recently introduced by Judd et al. Unlike their original method, which works over the mesh entirely in object space, our method combines object-space and image-space computations and runs partially on the GPU, producing faster results in real time. |
Year | DOI | Venue |
---|---|---|
2011 | 10.1007/s00371-011-0613-8 | The Visual Computer |
Keywords | Field | DocType |
hybrid method,object space,original method,apparent ridge,fast hybrid method,expressive lines · non-photorealistic rendering,expressive line,faster result,real time,image-space computation | Computer graphics (images),Computer science,Ridge,Non-photorealistic rendering,Computation | Journal |
Volume | Issue | ISSN |
27 | 10 | 1432-2315 |
Citations | PageRank | References |
0 | 0.34 | 15 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Eric Jardim | 1 | 7 | 1.93 |
Luiz Henrique de Figueiredo | 2 | 629 | 62.99 |