Title
A Geometry Education Haptic VR Application Based on a New Virtual Hand Representation
Abstract
The present paper describes an enhanced haptic virtual reality application for geometry education. The proposed application allows the user to create and edit a scene that consists of three-dimensional geometrical objects in order to form and solve complex geometrical problems. The core of the proposed scheme is based on a novel interference detection algorithm, which utilizes implicit surfaces, such as superquadrics, and their analytical description to speed up collision detection between the virtual hand and the virtual environment. Intersection tests are executed utilizing the implicit analytical formulae of the superquadrics. Experimental results demonstrate the high applicability of the proposed application and the huge gain in speed of the proposed collision detection approach when compared to state of the art methods.
Year
DOI
Venue
2005
10.1109/VR.2005.2
VR
Keywords
Field
DocType
new virtual hand representation,virtual hand,proposed application,geometry education haptic vr,complex geometrical problem,proposed scheme,proposed collision detection approach,novel interference detection algorithm,analytical description,enhanced haptic virtual reality,collision detection,virtual environment,virtual reality,documentation,geometry,force feedback,augmented reality,machinery,three dimensional
Virtual machine,Virtual reality,Computer graphics (images),Computer science,Augmented reality,Artificial intelligence,Interference (wave propagation),Haptic technology,Speedup,Computer vision,Collision detection,Simulation,Superquadrics
Conference
ISSN
ISBN
Citations 
1087-8270
0-7803-8929-8
3
PageRank 
References 
Authors
0.56
8
4
Name
Order
Citations
PageRank
K. Moustakas128558.02
G. Nikolakis240.96
Dimitrios Tzovaras31377205.82
Michael Gerasimos Strintzis41171104.83