Abstract | ||
---|---|---|
Kids under treatments that involve long stays at a hospital or health center tend to get bored or depressed because of the lack of social interaction with family and friends. Such a situation also affects the evolution and effectiveness of their treatments. This article presents a mobile ubiquitous game called MagicRace, which allows hospitalized kinds to interact socially with one another, without putting to risk their sensitive health conditions. The game does not require a communication infrastructure at the hospital, but instead, it uses a mobile ad hoc network composed of the handhelds used by the kids to play. |
Year | DOI | Venue |
---|---|---|
2012 | 10.1007/978-3-642-35395-6_24 | IWAAL |
Keywords | Field | DocType |
long stay,emotional support,social interaction,health center,sensitive health condition,communication infrastructure,mobile ubiquitous game,healthcare | Social relation,Health care,Mobile ad hoc network,Computer science,Multimedia | Conference |
Citations | PageRank | References |
0 | 0.34 | 3 |
Authors | ||
3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Ramon Cruzat | 1 | 0 | 0.34 |
Sergio F. Ochoa | 2 | 823 | 93.70 |
Luis A. Guerrero | 3 | 285 | 39.45 |