Title
An ubiquitous game for providing emotional support to hospitalized children
Abstract
Kids under treatments that involve long stays at a hospital or health center tend to get bored or depressed because of the lack of social interaction with family and friends. Such a situation also affects the evolution and effectiveness of their treatments. This article presents a mobile ubiquitous game called MagicRace, which allows hospitalized kinds to interact socially with one another, without putting to risk their sensitive health conditions. The game does not require a communication infrastructure at the hospital, but instead, it uses a mobile ad hoc network composed of the handhelds used by the kids to play.
Year
DOI
Venue
2012
10.1007/978-3-642-35395-6_24
IWAAL
Keywords
Field
DocType
long stay,emotional support,social interaction,health center,sensitive health condition,communication infrastructure,mobile ubiquitous game,healthcare
Social relation,Health care,Mobile ad hoc network,Computer science,Multimedia
Conference
Citations 
PageRank 
References 
0
0.34
3
Authors
3
Name
Order
Citations
PageRank
Ramon Cruzat100.34
Sergio F. Ochoa282393.70
Luis A. Guerrero328539.45