Title | ||
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Teaching Of Computer Science Topics Using Meta-Programming-Based Glos And Lego Robots |
Abstract | ||
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The paper's contribution is a methodology that integrates two educational technologies (GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present the methodology as a framework of 5 components (pedagogical activities, technology driven processes, tools, knowledge transfer actors, and pedagogical outcomes) and interactions among the components. GLOs are meta-programmed entities to generate LO instances on demand depending on the context of use and learning objectives. A GLO is a black-box entity, which is integrated in the framework through the generating process to source the teaching and learning process via robot-based visualization to demonstrate how programs and algorithms are transformed into realworld tasks and processes. The methodology is tested in the real e-learning setting. The pedagogical outcomes are evaluated by empirical data showing the increase of student engagement level, higher flexibility and reuse enhancement in learning. |
Year | Venue | Keywords |
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2013 | INFORMATICS IN EDUCATION | learning object (LO), generative learning object (GLO), LEGO NXT robot, CS teaching, educational visualization |
Field | DocType | Volume |
Educational technology,Metaprogramming,Computer science,Visualization,Concept learning,Knowledge transfer,Human–computer interaction,Teaching method,Mathematics education,Student engagement,Problem-based learning | Journal | 12 |
Issue | ISSN | Citations |
1 | 1648-5831 | 3 |
PageRank | References | Authors |
0.43 | 13 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Vytautas Stuikys | 1 | 102 | 17.07 |
Renata Burbaite | 2 | 12 | 3.98 |
Robertas Damasevicius | 3 | 281 | 62.75 |