Title
Accessing Context in Wearable Computers
Abstract
We present an easy interaction technique for accessing location-based contextual data shown on a head-worn wearable computer display. Our technique, called Context Compass, is based on a regular compass metaphor. Each object belonging to the user’s current context is visualised on a linear compass shown on the screen. The object directly in front of the user is shown in the middle of the compass and can be activated. Whenever the user turns his or her head, the objects on the screen move accordingly. Therefore, an object can be selected by simply turning one’s head towards it. Context Compass consumes a minimal amount of screen space, making it ideal for usage with see-through head-worn displays. An initial pilot study, applying a newly developed usability method customised especially for Context Compass, revealed that Context Compass can be learned virtually immediately. Further, the method itself proved to be successful in evaluating techniques such as Context Compass.
Year
DOI
Venue
2002
10.1007/s007790200006
Personal and Ubiquitous Computing
Keywords
Field
DocType
Key words:Augmented reality – Interaction technique – Navigation – Wearable Computer
Interaction technique,Compass,Computer graphics (images),Computer science,Wearable computer,Usability,Contextual design,Human–computer interaction,Metaphor,Screen space
Journal
Volume
Issue
ISSN
6
1
1617-4909
Citations 
PageRank 
References 
8
0.76
12
Authors
2
Name
Order
Citations
PageRank
Juha Lehikoinen113514.95
Riku Suomela232425.22