Title
Approaching M-learning with the Application of Instructional Pervasive Game
Abstract
M-Learning has been practiced for decades with success research results in various fields and levels. In order to enhance the quality of instructional activities in terms of students' learning motivation, human association, as well as the linkage between the students and the learning context and materials, instructional pervasive gaming (IPG) is integrated as the approach. This paper draws a learning model of IPG design by synthesizing several valuable theories and shows an exemplary research design as the reference for IPG developers.
Year
DOI
Venue
2012
10.1109/WMUTE.2012.62
WMUTE
Keywords
Field
DocType
approaching m-learning,learning model,instructional pervasive game,various field,instructional activity,student learning motivation,mobile learning,valuable theory,human association,ipg design,exemplary research design,success research result,ubiquitous computing,m-learning,instructional pervasive gaming,computer aided instruction,computer games,ipg developer,instructional activities,games,mobile communication,materials
Pervasive gaming,Research design,Computer aided instruction,Computer science,M-learning,Pervasive game,Human–computer interaction,Ubiquitous computing,Multimedia,Mobile telephony
Conference
ISBN
Citations 
PageRank 
978-1-4673-0884-7
2
0.41
References 
Authors
5
2
Name
Order
Citations
PageRank
Ju-Ling Shih116317.69
Cheng-Ping Chen231.46