Title
Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments.
Abstract
We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a preprocess, a novel global transport simulator creates functions over the object's surface representing transfer of arbitrary, low-frequency incident lighting into transferred radiance which includes global effects like shadows and interreflections from the object onto itself. At run-time, these transfer functions are applied to actual incident lighting. Dynamic, local lighting is handled by sampling it close to the object every frame; the object can also be rigidly rotated with respect to the lighting and vice versa. Lighting and transfer functions are represented using low-order spherical harmonics. This avoids aliasing and evaluates efficiently on graphics hardware by reducing the shading integral to a dot product of 9 to 25 element vectors for diffuse receivers. Glossy objects are handled using matrices rather than vectors. We further introduce functions for radiance transfer from a dynamic lighting environment through a preprocessed object to neighboring points in space. These allow soft shadows and caustics from rigidly moving objects to be cast onto arbitrary, dynamic receivers. We demonstrate real-time global lighting effects with this approach.
Year
DOI
Venue
2002
10.1145/566570.566612
SIGGRAPH
Keywords
Field
DocType
low-frequency lighting environment,dynamic lighting environment,actual incident lighting,radiance transfer,local lighting,low-frequency incident lighting,rendering,real-time global lighting effect,glossy object,monte carlo techniques,precomputed radiance transfer,shadow algorithms,preprocessed object,graphics hardware,real-time rendering,illumination,soft shadow
Computer vision,Per-pixel lighting,Volumetric lighting,Spherical harmonic lighting,Computer graphics (images),Computer science,Image-based lighting,Ambient occlusion,Artificial intelligence,Precomputed Radiance Transfer,Rendering (computer graphics),Rendering equation
Journal
Volume
Issue
ISSN
21
3
0730-0301
ISBN
Citations 
PageRank 
1-58113-521-1
468
21.59
References 
Authors
34
5
Search Limit
100468
Name
Order
Citations
PageRank
Peter-Pike J. Sloan1109373.36
Jan Kautz23615198.77
John Snyder32579172.17
Eugene Fiume41792233.44
SloanPeter-Pike548722.61