Title
Contextual Animation Of Gestural Commands
Abstract
Drawing a mark can be an efficient command input technique when using a pen-based computer. However, marks are not intrinsically self-explanatory as are other interactive techniques such as buttons and menus. We present design principles for interaction mechanisms which make marks self explanatory for novices but still allow experts to use efficient command marks. The key notion is that use of the explanation mechanism physically trains a novice to use the efficient command marks. Two novel interaction mechanisms we have developed using these principles are presented.
Year
DOI
Venue
1994
10.1111/1467-8659.1350305
COMPUTER GRAPHICS FORUM
Keywords
Field
DocType
PEN INPUT, GESTURES, MARKS, ANIMATION
Design elements and principles,Computer vision,Computer science,Gesture,Artificial intelligence,Animation,Computer animation
Journal
Volume
Issue
ISSN
13
5
0167-7055
Citations 
PageRank 
References 
25
2.39
6
Authors
3
Name
Order
Citations
PageRank
Gordon Kurtenbach11964373.73
Thomas P Moran227101397.49
William Buxton319040.07