Title
Removing Polar Rendering Artifacts in Subdivision Surfaces
Abstract
The polar artifact occurs in subdivision surfaces around high valency vertices. It manifests as large polygons in an otherwise finely subdivided mesh. It is particularly noticeable in subdivision schemes that have been tuned to improve the appearance and behaviors of the limit surface. Using the bounded curvature Catmull-Clark scheme as an example, we describe three practical methods by which this rendering artifact can be removed, thereby allowing us to benefit from the im- proved character of such tuned schemes.
Year
Venue
Keywords
2009
Journal of Graphics Tools
subdivision surface
Field
DocType
Citations 
Topology,Polygon,Valency,Vertex (geometry),Computer science,Subdivision surface,Subdivision,Polar,Geometry,Rendering (computer graphics),Bounded curvature
Journal
0
PageRank 
References 
Authors
0.34
9
3
Name
Order
Citations
PageRank
Ursula H. Augsdörfer1746.33
Neil A. Dodgson272354.20
Malcolm A. Sabin335860.06