Title
Similarity in visual designs: effects on workload and performance in a railed-shooter game
Abstract
Games are a popular form of digital entertainment and one elusive question is how complex visual designs affect the player experience. We address one aspect of this topic in terms of similarity of visual features, explored both as an organizing principle in Gestalt psychology and as a theory in visual attention. To address this issue, we developed a 3D railed shooter game with adjustable visual features of size, speed, and density of targets and non-targets. Based on these features we evaluate 105 player's performance in 4 visual conditions. In addition, we employ a cognitive workload assessment as a means to understand the perceived demands on players. Results show effects of expertise on performance and cognitive workload, per visual condition. Our methods and implications on game design are discussed.
Year
DOI
Venue
2012
10.1007/978-3-642-33542-6_24
ICEC
Keywords
Field
DocType
complex visual design,railed-shooter game,railed shooter game,cognitive workload assessment,cognitive workload,visual condition,game design,player experience,visual feature,visual attention,adjustable visual feature,cognitive load,visual design
Digital entertainment,Communication design,Organizing principle,Workload,Computer science,Gestalt psychology,Game design,Human–computer interaction,User Research,Cognitive load,Multimedia
Conference
Citations 
PageRank 
References 
1
0.36
8
Authors
5
Name
Order
Citations
PageRank
David Milam1998.38
Magy Seif El-nasr264773.17
Lyn Bartram374663.26
Bardia Aghabeigi4796.66
Perry Tan5233.42