Abstract | ||
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We present a system for interactive animation of trees in a wind-field. Wind forces are simulated by Navier-Stokes equations, solved in real-time using multi-processor CUDA architecture. The dynamics of the tree is also modeled and simulated in real-time using elastic body physics on CUDA. Due to the animation being entirely physics based, it is straightforward to design wind-fields by adding artificial sources and obstacles and have the animation respond. By using an efficient parallel algorithm we are able to animate over a hundred trees in real-time. We demonstrate animation of a forest of trees in a variety of wind conditions under interactive control of a user. |
Year | DOI | Keywords |
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2010 | 10.1145/1924559.1924586 | hundred tree,interactive animation,multi-processor cuda architecture,realtime forest animation,navier-stokes equation,wind condition,interactive control,efficient parallel algorithm,wind force,artificial source,elastic body physic,modeling and simulation,visualization,mri,nurbs,real time,parallel algorithm |
Field | DocType | Citations |
Architecture,Computer graphics (images),Interactive skeleton-driven simulation,Computer science,Parallel algorithm,Visualization,CUDA,Interactive control,Skeletal animation,Animation | Conference | 3 |
PageRank | References | Authors |
0.44 | 8 | 2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Nimish J. Oliapuram | 1 | 3 | 0.44 |
Subodh Kumar | 2 | 527 | 49.65 |