Title
Rendering fur directly into images
Abstract
We demonstrate the feasibility of rendering fur directly into existing images, without the need to either painstakingly paint over all pixels, or to supply 3D geometry and lighting. We add fur to objects depicted in images by first estimating depth and lighting information and then re-rendering the resulting 2.5D geometry with fur. A brush-based interface is provided, allowing the user to control the positioning and appearance of fur, while all the interaction takes place in a 2D pipeline. The novelty of this approach lies in the fact that a complex, high-level image edit such as the addition of fur can yield perceptually plausible results, even in the presence of imperfect depth or lighting information.
Year
DOI
Venue
2010
10.1016/j.cag.2010.06.004
Computers & Graphics
Keywords
DocType
Volume
Picture/image generation,Scene analysis
Journal
34
Issue
ISSN
Citations 
5
0097-8493
0
PageRank 
References 
Authors
0.34
0
5
Name
Order
Citations
PageRank
Tania Pouli115513.87
Martin Pražák2121.68
Pavel Zemčík3527.81
diego gutierrez4126391.03
Erik Reinhard5135192.66