Title
Dynamic Canvas For Non-Photorealistic Walkthroughs
Abstract
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing "shower door" effect. We present a method to animate the background canvas for non-photorealistic rendering animations and walkthroughs, which greatly improves the sensation of motion and 3D "immersion". The complex motion field induced by the 3D displacement is matched using purely 2D transformations. The motion field of forward translations is approximated using a 2D zoom in the texture, and camera rotation is approximated using 2D translation and rotation. A rolling-ball metaphor is introduced to match the instantaneous 3D motion with a 2D transformation. An infinite zoom in the texture is made possible by using a paper model based on multifrequency solid turbulence. Our results indicate a dramatic improvement over a static background.
Year
Venue
DocType
2003
GRAPHICS INTERFACE 2003, PROCEEDING
Conference
ISSN
Citations 
PageRank 
0713-5424
4
0.42
References 
Authors
17
6
Name
Order
Citations
PageRank
Matthieu Cunzi140.42
Joëlle Thollot274537.34
Sylvain Paris32494113.53
Gilles Debunne442632.32
Jean-Dominique Gascuel519116.74
Frédo Durand68625414.94