Abstract | ||
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The traditional cell-animations are expressed mostly by silhouette edges and inner shadings. Expressing cell-animations by digital techniques is cartoon rendering. Rendering techniques are divided into photorealistic rendering technique and non-photorealistic rendering technique. Cartoon rendering is non-photorealistic rendering technique and used in movies, advertisements and games etc. This paper examines game characters among contents using cartoon renderings. And this paper investigates features and effects of cartoon rendering techniques used in each game. Based on those considerations, this paper proposes new cartoon rendering technique. |
Year | DOI | Venue |
---|---|---|
2007 | 10.1109/SERA.2007.43 | SERA |
Keywords | Field | DocType |
efficient expression,expressing cell-animations,games etc.,cartoon rendering scheme,photorealistic rendering technique,cartoon rendering technique,game characters,game character,digital technique,cartoon rendering,new cartoon rendering technique,non-photorealistic rendering technique,traditional cell-animations,non photorealistic rendering | Computer vision,Parallel rendering,Computer graphics (images),Real-time rendering,Computer science,3D rendering,Alternate frame rendering,Artificial intelligence,Rendering (computer graphics),Software rendering,Image-based modeling and rendering,Tiled rendering | Conference |
ISBN | Citations | PageRank |
0-7695-2867-8 | 0 | 0.34 |
References | Authors | |
3 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Jong Seo Kim | 1 | 0 | 1.35 |
Kang Soo You | 2 | 4 | 2.77 |
Hoon Sung Kwak | 3 | 0 | 1.69 |