Title
Hybrid Participant Embodiments in Networked Collaborative Virtual Environments
Abstract
In this paper we are presenting a novel approach to participant embodiment in networked collaborative virtual environments. Our embodiment approach integrates live video into 3D objects for a hybrid participant representation. We implemented our ideas in a Networked Collaborative Virtual Environment System, VLNET and investigated network and rendering issues in comparison with virtual human participant embodiment. This paper presents two distinct case studies demonstrating our ideas. The first one is a tele-teaching application, where we investigate a shared environment with virtual humans and hybrid embodiments. The second one presents a distributed Augmented Reality application, where participants are sharing a mixed environment with real and virtual elements.
Year
DOI
Venue
1998
10.1109/MULMM.1998.722988
MMM
Keywords
Field
DocType
virtual human,embodiment approach,networked collaborative virtual environments,participant embodiment,virtual human participant embodiment,hybrid embodiment,networked collaborative virtual environment,hybrid participant embodiments,mixed environment,augmented reality application,hybrid participant representation,virtual element,groupware,bandwidth,videoconference,virtual environment,intelligent networks,rendering,real time,augmented reality,computer networks,collaboration,virtual reality
Metaverse,Virtual reality,Computer science,Collaborative software,Augmented reality,Human–computer interaction,Collaborative virtual environment,Computer-mediated reality,Virtual actor,Multimedia,Instructional simulation
Conference
ISBN
Citations 
PageRank 
0-8186-8911-0
2
0.42
References 
Authors
7
2
Name
Order
Citations
PageRank
Selim Balcisoy126437.15
Daniel Thalmann24940637.85