Title
Affective preference from physiology in videogames: a lesson learned from the TORCS experiment
Abstract
In this paper we discuss several issues arisen during our most recent experiment concerning the estimation of player preference from physiological signals during a car racing game, to share our experience with the community and provide some insights on the experimental process. We present a selection of critical aspects that range from the choice of the task, to the definition of the questionnaire, to data acquisition. Thanks to the experience gained during the mentioned case study, we can give an extensive picture of which aspects can be considered in the design of similar experiments. The goal of this contribution is to provide guidelines for analogous experiments.
Year
DOI
Venue
2011
10.1007/978-3-642-24571-8_66
ACII (2)
Keywords
Field
DocType
affective preference,recent experiment,critical aspect,physiological signal,experimental process,car racing game,data acquisition,extensive picture,torcs experiment,player preference,case study,analogous experiment
Social psychology,Communication,Data acquisition,Psychology,Affect (psychology),Car racing
Conference
Volume
ISSN
Citations 
6975
0302-9743
0
PageRank 
References 
Authors
0.34
8
3
Name
Order
Citations
PageRank
Maurizio Garbarino1664.47
Matteo Matteucci264180.97
Andrea Bonarini362376.73