Title
A Domain Model for Smart 21st Century Skills Training in Game-Based Virtual Worlds
Abstract
The demands of galloping societal changes and technical (r)evolutions on today's learners are immense. At present we need empower people to solve problems we do not even know yet. This requires a substantial change of education, away from teaching knowledge towards teaching meta-skills such as problem solving, non-linear thinking, creativity, or communication skills -- the so-called 21st century skills. This is not trivial, since such meta-abilities cannot simply be tackled by conventional tutorial methods. IN this paper we briefly introduce an approach to systematize 21st century skills and to develop intelligent tutorial systems for this distinct domain.
Year
DOI
Venue
2012
10.1109/ICALT.2012.229
ICALT
Keywords
Field
DocType
societal change,conventional tutorial method,game-based virtual worlds,distinct domain,century skills,domain model,intelligent tutorial system,non-linear thinking,communication skill,teaching knowledge,century skill,substantial change,virtual reality,communication skills,creativity,action learning,artifical intelligence,teaching
Metaverse,Virtual reality,Communication skills,Computer science,Knowledge management,Action learning,Creativity,21st century skills,Multimedia,Domain model
Conference
ISBN
Citations 
PageRank 
978-1-4673-1642-2
1
0.39
References 
Authors
1
3
Name
Order
Citations
PageRank
Michael D. Kickmeier-Rust132135.15
Dietrich Albert243063.65
Kickmeier-Rust, M.D.310.39