Title
Global illumination using local linear density estimation
Abstract
This article presents the density estimation framework for generating view-independent global illumination solutions. It works by probabilistically simulating the light flow in an environment with light particles that trace random walks origination at luminaires and then using statistical density estimation techniques to reconstruct the lighting on each surface. By splitting the computation into separate transport and reconstruction stages, we gain many advantages including reduced memory usage, the ability to simulate nondiffuse transport, and natural parallelism. Solutions to several theoretical and practical difficulties in implementing this framework are also described. Light sources that vary spectrally and directionally are integrated into a spectral particle tracer using nonuniform rejection. A new local linear density estimation technique eliminates boundary bias and extends to arbitrary polygons. A mesh decimation algorithm with perceptual calibration is introduced to simplify the Gouraud-shaded representation of the solution for interactive display.
Year
DOI
Venue
1997
10.1145/256157.256158
ACM Trans. Graph.
Keywords
DocType
Volume
Gouraud-shaded representation,light source,decimation,density estimation,statistical density estimation technique,regression,density estimation framework,particle tracing,nondiffuse transport,local linear density estimation,separate transport,realistic image synthesis,estimation technique,light particle,global illumination,light flow,new local linear density
Journal
16
Issue
ISSN
Citations 
3
0730-0301
43
PageRank 
References 
Authors
4.14
19
4
Name
Order
Citations
PageRank
Bruce Walter11484105.07
Philip M. Hubbard240980.75
Peter Shirley34732426.39
Donald P. Greenberg448841568.57