Abstract | ||
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Recently, the demand for 3-dimensional humanoid animation on the Internet has increased. We have developed an animation system to generate human actions based on a hierarchic human body description and action library. Using this system, 3D human body structure and behavior can be managed in a unified way and can be used with VRML. We were able to describe human structure model and action information as well as develop methods to generate action animation utilizing libraries in the Internet. This paper explains the concept and the structure of the system and its application on the Internet. |
Year | DOI | Venue |
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2000 | 10.1109/PADSW.2000.884548 | ICPADS Workshops |
Keywords | Field | DocType |
human structure model,application oriented humanoid animation,action library,human body structure,hierarchic human body description,animation system,action information,3-dimensional humanoid animation,action animation,human action,vrml,internet,animation,graphical user interfaces,3 dimensional,computer animation,database,human body,databases,informatics,virtual reality | Humanoid animation,VRML,Computer science,Graphical user interface,Human–computer interaction,Computer facial animation,Skeletal animation,Animation,Computer animation,The Internet | Conference |
ISBN | Citations | PageRank |
0-7695-0571-6 | 1 | 0.43 |
References | Authors | |
2 | 3 |
Name | Order | Citations | PageRank |
---|---|---|---|
Mamoru Endo | 1 | 38 | 11.85 |
Takami Yasuda | 2 | 91 | 25.92 |
Shigeki Yokoi | 3 | 114 | 34.20 |