Title
A Preliminary Outcome-Oriented Review of Game-Based Learning Research
Abstract
This literature review summarizes research on game-based learning based on the categories of research outcomes. The analysis include total of 25 research papers that are published in this decade. They are categorized into four parts: cognitive aspect, affective aspect, psychomotor skill aspect, and behavior. In spite of cross-aspect of each research, we found that more researches focus on the impact of games on cognitive and affective aspects as well as the observation on related behaviors, and less on psychomotor skill aspects. Continued study is needed to provide in-depth qualitative analysis on the theories, methods, and results of these researches, which conclusion might direct us to future trends of game-based learning researches.
Year
DOI
Venue
2010
10.1109/DIGITEL.2010.32
DIGITEL
Keywords
Field
DocType
future trend,literature review summarizes research,game-based learning,qualitative analysis,continued study,educational review,affective aspect,in-depth qualitative analysis,psychomotor skill aspect,outcome-oriented review,research outcome,cognitive aspect,preliminary outcome-oriented review,game-based learning research,learning outcome,research paper,computer aided instruction,computer games,pediatrics,games,game theory,psychology,educational technology
Educational technology,Psychomotor learning,Computer aided instruction,Simulation,Computer science,Cognition,Affect (psychology),Affective aspects,Multimedia,Spite,Game based learning
Conference
ISBN
Citations 
PageRank 
978-1-4244-6434-0
0
0.34
References 
Authors
16
3
Name
Order
Citations
PageRank
Ju-Ling Shih116317.69
Eric Zhi-Feng Liu213824.78
Chien-Wen Chuang31035.80