Title
Testing the Use of Egocentric Interactive Techniques in Immersive Virtual Environments
Abstract
Navigation, object selection and manipulation in virtual environments are based on interaction methods or techniques driven by conventional or special devices. There are a number of techniques and devices available for the development of applications involving interaction in immersive worlds, and to choose the most suitable one for a given situation is a difficult task. This paper reports the evaluation of selection and manipulation techniques in an immersive environment based on a chess game. The techniques evaluated in the experiment were the virtual hand, associated to a common mouse or data glove, and the ray-casting, used with a data glove. We propose some hypotheses and discuss experimental results.
Year
Venue
Keywords
2003
INTERACT
manipulation.,immersive worlds,virtual reality,3d interaction,selection,evaluation,interaction technique,virtual environment,ray casting
Field
DocType
Citations 
Wired glove,Computer science,Cave automatic virtual environment,Human–computer interaction,Immersion (virtual reality),Multimedia,Immersive technology
Conference
13
PageRank 
References 
Authors
0.97
8
4