Abstract | ||
---|---|---|
We describe a system for high-resolution capture of moving 3D geometry, beginning with dynamic normal maps from multiple views. The normal maps are captured using active shape-from-shading (photometric stereo), with a large lighting dome providing a series of novel spherical lighting configurations. To compensate for low-frequency deformation, we perform multi-view matching and thin-plate spline deformation on the initial surfaces obtained by integrating the normal maps. Next, the corrected meshes are merged into a single mesh using a volumetric method. The final output is a set of meshes, which were impossible to produce with previous methods. The meshes exhibit details on the order of a few millimeters, and represent the performance over human-size working volumes at a temporal resolution of 60Hz. |
Year | DOI | Venue |
---|---|---|
2009 | 10.1145/1661412.1618520 | ACM Trans. Graph. |
Keywords | Field | DocType |
shape from shading,high resolution,photometric stereo,temporal resolution,low frequency,thin plate spline,poisson equation | Spline (mathematics),Computer vision,Polygon mesh,Poisson's equation,3d geometry,Computer graphics (images),Computer science,Normal mapping,Artificial intelligence,Deformation (mechanics),Temporal resolution,Photometric stereo | Journal |
Volume | Issue | ISSN |
28 | 5 | 0730-0301 |
Citations | PageRank | References |
106 | 3.40 | 43 |
Authors | ||
7 |
Name | Order | Citations | PageRank |
---|---|---|---|
Daniel Vlasic | 1 | 900 | 33.80 |
Pieter Peers | 2 | 1109 | 55.34 |
Ilya Baran | 3 | 1068 | 38.47 |
Paul Debevec | 4 | 4955 | 449.10 |
Jovan Popovic | 5 | 3722 | 180.43 |
Szymon Rusinkiewicz | 6 | 7029 | 350.57 |
Wojciech Matusik | 7 | 4771 | 254.42 |