Title
Mammoth: a massively multiplayer game research framework
Abstract
This paper presents Mammoth, a massively multiplayer game research framework designed for experimentation in an academic setting. Mammoth provides a modular architecture where different components, such as the network engine, the replication engine, or interest management, can easily be replaced. Subgames allow a researcher to define different game goals, for instance, in order to evaluate the effects of different team-play tactics on the game performance. Mammoth also offers a modular and flexible infrastructure for the definition of non-player characters with behavior controlled by complex artificial intelligence algorithms. This paper focuses on the Mammoth architecture, demonstrating how good design practices can be used to create a modular framework where researchers from different research domains can conduct their experiments. The effectiveness of the architecture is demonstrated by several successful research projects accomplished using the Mammoth framework.
Year
DOI
Venue
2009
10.1145/1536513.1536566
FDG
Keywords
Field
DocType
modular architecture,mammoth architecture,multiplayer game research framework,mammoth framework,modular framework,different component,game performance,different team-play tactic,different research domain,different game goal,affective computing,artificial intelligent,research framework,emotion,game design
Interest management,Architecture,Simulation,Computer science,Game design,Human–computer interaction,Affective computing,Modular design,Conceptual framework,Multimedia,Multiplayer game,Mammoth
Conference
Citations 
PageRank 
References 
29
1.19
10
Authors
5
Name
Order
Citations
PageRank
Jörg Kienzle173269.38
Clark Verbrugge241139.15
Kemme, B.31773115.46
Alexandre Denault4614.28
Michael Hawker5291.19