Title
Expressive animated character sequences using knowledge-based painterly rendering
Abstract
We propose a technique to enhance emotional expressiveness in games and animations. Artists have used colors and painting techniques to convey emotions in their paintings for many years. Moreover, researchers have found that colors and line properties affect users' emotions. We propose using painterly rendering for character sequences in games and animations with a knowledge-based approach. This technique is especially useful for parametric facial sequences. We introduce two parametric authoring tools for animation and painterly rendering and a method to integrate them into a knowledge-based painterly rendering system. Furthermore, we present the results of a preliminary study on using this technique for facial expressions in still images. The results of the study show the effect of different color palettes on the intensity perceived for an emotion by users. The proposed technique can provide the animator with a depiction tool to enhance the emotional content of a character sequence in games and animations.
Year
DOI
Venue
2011
10.1155/2011/164949
Int. J. Computer Games Technology
Keywords
Field
DocType
knowledge-based approach,emotional expressiveness,parametric facial sequence,proposed technique,facial expression,emotional content,painterly rendering,painting technique,character sequence,expressive animated character,knowledge-based painterly rendering system
Computer graphics (images),Computer science,Painting,Parametric statistics,Facial expression,Emotional expression,Depiction,Human–computer interaction,Animation,Multimedia,Painterly rendering
Journal
Volume
ISSN
Citations 
2011,
1687-7047
2
PageRank 
References 
Authors
0.47
8
3
Name
Order
Citations
PageRank
Hasti Seifi1457.75
Steve Dipaola220437.28
Ali Arya311020.31