Title
Texturing implicit surfaces with particle systems
Abstract
IntroductionWe describe an intuitive yet effective method to apply bidimensional textures onto implicit surfaces.The main idea is to simulate the motion of particles starting on the surface and movingalong the gradient vector field, until the particles reach a support surface, where a texture is defined.This approach is a good alternative to the use of solid texture, allowing effective applicationof arbitrary 2D image textures onto implicit surfaces. Moreover, our method is enhanced by a...
Year
DOI
Venue
1997
10.1145/259081.259259
SIGGRAPH Visual Proceedings
Keywords
Field
DocType
particle system,implicit surface,image texture,vector field
Computer vision,Particle system,Computer graphics (images),Computer science,Artificial intelligence
Conference
ISBN
Citations 
PageRank 
0-89791-921-1
9
10.19
References 
Authors
1
4
Name
Order
Citations
PageRank
Ruben Zonenschein11010.89
Jonas Gomes29919.12
Luiz Velho31162120.74
Luiz Henrique de Figueiredo462962.99