Title
Sequential synthesis of natural textures
Abstract
A new method for the generation of natural textures is presented. Using a priori-given second-order statistics (second-order spatial averages or autocorrelation parameters) of a natural texture field as input, a procedure is given to synthesize an artificial texture field in such a way that its second-order statistics are equal to the desired ones. The synthesis is achieved directly without inventing higher order statistics, as was in earlier publications. This method allows us to synthesize gray tone texture fields while “controlling” their second-order statistics in rather large neighborhoods. The synthesized textures are very similar visually to the original natural textures used to compute the second-order statistics, but second-order spatial averages give better results than autocorrelation parameters. This seems to strongly support the conjecture that the visual system is only sensitive to the second-order spatial averages of a given texture field, so that these statistics should be used to model textures.
Year
DOI
Venue
1985
10.1016/0734-189X(85)90162-8
Computer Vision, Graphics, and Image Processing
Field
DocType
Volume
Iterative reconstruction,Computer vision,Scene analysis,Higher-order statistics,Artificial intelligence,Conjecture,Mathematics,Autocorrelation
Journal
30
Issue
ISSN
Citations 
3
0734-189X
33
PageRank 
References 
Authors
27.88
7
2
Name
Order
Citations
PageRank
André Gagalowicz126066.69
Song De Ma214358.32