Title
Research and implement of virtual human's walking model in maintenance simulation
Abstract
This paper presents a set of technologies to generate human animations based on captured motion data. Firstly, original coarse motion data need to be normalized as standard data set. Secondly, spatial and temporal characteristics of human locomotion are calculated according to experience equations, anthropometric statistics data and user-defined interface parameters. Trajectory of human's root site is scaled and rotated to fit real walking distance and direction. Then, a simulation structure based on place/transition Petri Net is designed and conducted to start, run, pause and end simulation loop. During the update phase of the loop, position and posture of virtual figure in each frame are generated through interpolating from scaled motion data.
Year
DOI
Venue
2006
10.1007/11736639_125
Edutainment
Keywords
Field
DocType
virtual human,human locomotion,motion data,end simulation loop,original coarse motion data,anthropometric statistics data,standard data,real walking distance,simulation structure,maintenance simulation,root site,human animation,petri net
Petri net,Virtual reality,Computer science,Simulation,Interpolation,Motion estimation,Virtual actor,User interface,Computer animation,Trajectory
Conference
Volume
ISSN
ISBN
3942
0302-9743
3-540-33423-8
Citations 
PageRank 
References 
0
0.34
8
Authors
4
Name
Order
Citations
PageRank
Xiaojun Lu120.75
Yan Li271.97
Hangen He330723.86
Yunxiang Ling4193.92