Title
Ray tracing complex models containing surface tessellations
Abstract
An approach to ray tracing complex models containing mathematically defined surfaces is presented. Parametric and implicit surfaces, and boolean combinations of these, are first tessellated into triangles. The resulting triangles from many such surfaces are organized in a hierachy of lists and 3D grids, allowing efficient calculation of ray/model intersections.The technique has been used to ray trace models containing billions of traiangles and surfaces never before ray traced. The organizing scheme developed is also independently useful for efficiently ray tracing any complex model, whether or not it contains surface tessellations.
Year
DOI
Venue
1987
10.1145/37401.37417
SIGGRAPH
Keywords
Field
DocType
ray tracing
Computer graphics (images),Computer science,Ray tracing (graphics),Parametric statistics,Distributed ray tracing,Tessellation
Conference
Volume
Issue
ISSN
21
4
0097-8930
ISBN
Citations 
PageRank 
0-89791-227-6
67
15.52
References 
Authors
6
2
Name
Order
Citations
PageRank
John Snyder12579172.17
Alan H. Barr23984913.29