Title
The Impacts of Computer Literacy and Learning Enthusiasm on Cognitive Load in Instructional Pervasive Game
Abstract
Mobile games are different from traditional computer games in terms of their social interactions. Pervasive game (PG) is among one of the mobile games. It has been identified that all computer games have some functions facilitating learning, so as PG. However, it has also been identified that for low prior knowledge and/or less enthusiastic learners, educational games had no more effective than traditional media due to heavy cognitive load. This study intended to examine the effects of prior computer literacy and enthusiasm for cultural exploration on cognitive load. An instructional PG was conducted and a cognitive load inventory was given after the game. Results indicated that both computer literacy and enthusiasm had no effect on cognitive load, only gender, a demographic variable, had an effect. Further research is suggested.
Year
DOI
Venue
2013
10.1109/ICALT.2013.119
ICALT
Keywords
Field
DocType
instructional pervasive game,educational games,cognitive load,computer literacy,traditional computer game,instructional pg,cognitive load inventory,prior computer literacy,computer game,mobile game,gender issues,ubiquitous computing,cultural exploration,educational game,learning enthusiasm,social interaction,computer aided instruction,heavy cognitive load,computer games,gender variable,analysis of variance,media,games,cultural differences
Computer aided instruction,Enthusiasm,Computer science,Computer literacy,Cultural diversity,Pervasive game,Ubiquitous computing,Cognitive load,Multimedia
Conference
ISSN
Citations 
PageRank 
2161-3761
0
0.34
References 
Authors
8
3
Name
Order
Citations
PageRank
Cheng-Ping Chen131.46
Juin-Feng Guo200.34
Ju-Ling Shih316317.69