Title
An embodied interface for teaching computational thinking
Abstract
We describe an innovative educational system designed to, firstly, motivate young people to engage with computational concepts and secondly, provide them with tools to do so in an embodied manner. The interface is designed as a "magic mirror" in which users can, through augmented reality technology, take on the role of a character and control the character's movements via their own movements. They are able to record movements, and using a Wii Remote as a mouse and pointing device, organise these movements into sequences. We are now working on ways in which the recorded movements can be manipulated in ways that foster computational thinking.
Year
DOI
Venue
2008
10.1145/1378773.1378823
IUI
Keywords
Field
DocType
wii remote,own movement,recorded movement,augmented reality technology,foster computational thinking,innovative educational system,magic mirror,young people,computational concept,augmented reality,education system,pointing device
Computer science,Computational thinking,Embodied cognition,Pointing device,Augmented reality,Human–computer interaction,Educational systems,Multimedia
Conference
Citations 
PageRank 
References 
1
0.42
6
Authors
6
Name
Order
Citations
PageRank
Judith Good133737.96
pablo romero2383.94
Benedict Du Boulay3596107.00
Henry Reid410.42
katherine howland5415.74
Judy Robertson619421.80