Title
Quest Patterns for Story-Based Computer Games.
Year
Venue
Field
2010
AIIDE
Architecture,Computer science,Human–computer interaction,Artificial intelligence,Generative grammar,Plot (narrative),Machine learning,Realism,Scripting language
DocType
Citations 
PageRank 
Conference
4
0.48
References 
Authors
3
4
Name
Order
Citations
PageRank
Marcus Trenton140.48
D. Szafron21579210.88
Josh Friesen340.48
Curtis Onuczko4699.20