Title
ScriptEase: motivational behaviors for interactive characters in computer role-playing games
Abstract
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, game authors select design patterns that encapsulate frequent game scenarios, creating stories at a higher level of abstraction and being shielded from the underlying scripting language. ScriptEase has been extended to support behavior patterns that generate ambient behaviors for non-player characters. This demonstration shows how ScriptEase creates intricate non-player character scripts to generate compelling and engaging character behaviors. We demonstrate our ScriptEase motivational ambient and PC-interactive behaviors for a guard character using BioWare Corp.'s Neverwinter Nights game.
Year
Venue
Keywords
2006
AAAI
interactive character,intricate non-player character script,frequent game scenario,ambient behavior,non-player character,neverwinter nights game,motivational behavior,scripting code,game authors select design,engaging character behavior,scriptease motivational ambient,guard character
Field
DocType
Citations 
Abstraction,Computer science,Software design pattern,Guard (information security),Multimedia,Role playing,Scripting language
Conference
0
PageRank 
References 
Authors
0.34
2
7
Name
Order
Citations
PageRank
Maria Cutumisu115422.51
D. Szafron21579210.88
Jonathan Schaeffer31929220.77
Kevin Waugh421715.18
Curtis Onuczko5699.20
Jeff Siegel6606.98
Allan Schumacher7465.51