Title
Disruptive technologies in computer graphics: past, present, and future
Abstract
The history and famous landmarks of computer graphics hardware are well known. Starting with Ivan Sutherland's Sketchpad system in the early 1960's, the first generation of computer graphics hardware consisted of calligraphic (vector) displays capable of drawing complex three-dimensional wireframe models at interactive rates. In the early 1970's expensive color frame buffers with the capability for displaying static color images were introduced. Although more and more intelligence was added to these frame buffers, Jim Clark's geometry engine and the first graphics workstations were not introduced until the 1980's. During the 1970's, only the very costly and specialized hardware used for military and aerospace simulations was capable of real-time surface color display.
Year
DOI
Venue
1999
10.2312/EGWR/EGWR99/001-003
Rendering Techniques
Keywords
Field
DocType
frame buffer,real-time surface color display,sketchpad system,ivan sutherland,specialized hardware,static color image,graphics workstations,disruptive technology,jim clark,expensive color frame buffer,computer graphics hardware,computer graphic
Graphics,Vector graphics,3D computer graphics,Graphics pipeline,Computer graphics (images),2D computer graphics,Computer science,Real-time computer graphics,Graphics software,Computer graphics
Conference
ISSN
ISBN
Citations 
0946-2767
3-211-83382-X
0
PageRank 
References 
Authors
0.34
1
1
Name
Order
Citations
PageRank
Donald P. Greenberg148841568.57