Abstract | ||
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Network-based collaborative virtual environments have attracted a great deal of interest in recent years. Stability and performance of such systems can significantly degrade due to the network delay, delay jitter and limited packet transmission rate. Building on our recent work in this area, we propose a systematic approach for designing distributed multi-user haptic simulation control systems to improve their stability and transparency. Three distributed two-user control schemes are presented and optimized for a given communication delay. In addition, an iterative procedure is developed for extending these methods to simulation environments involving more than two users by solving an optimization problem in each step. The effectiveness of the proposed methods are examined in two and three-user haptic simulations. |
Year | DOI | Venue |
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2010 | 10.1109/HAPTIC.2010.5444661 | HAPTICS |
Keywords | Field | DocType |
iterative approach,network delay,multi-user haptic simulation control,great deal,delay jitter,recent work,two-user control scheme,three-user haptic simulation,recent year,network-based collaborative virtual environment,multi-user networked haptic simulation,communication delay,virtual environment,haptic interface,control system,computer architecture,optimization problem,workstations,force,stability analysis,stability,iterative methods,couplings,degradation,jitter,virtual reality | Network delay,Virtual reality,Computer science,Workstation,Real-time computing,Jitter,Control system,Optimization problem,Haptic technology,Distributed computing,Multi-user | Conference |
Citations | PageRank | References |
1 | 0.37 | 7 |
Authors | ||
2 |
Name | Order | Citations | PageRank |
---|---|---|---|
Sina Niakosari | 1 | 4 | 0.81 |
Shahin Sirouspour | 2 | 229 | 21.84 |