Abstract | ||
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We describe an evaluation of a program animation tool, Jeliot 3. Eye movement data, interaction data, and audio and video protocols were recorded for sixteen participants comprehending three Java programs. In this paper, we report and analyze a subset of the captured data, the patterns of visual attention in time and space during animation of a program. We discuss the possible potentials and prospects of using eye-gaze as an interaction and evaluation modality for building intelligent, gaze-aware program animation tools. |
Year | DOI | Venue |
---|---|---|
2005 | 10.1109/VLHCC.2005.20 | VL/HCC |
Keywords | Field | DocType |
program visualization,evaluation modality,sixteen participant,video protocol,eye movement data,program animation tool,eye-movement tracking,gaze-aware program animation tool,interaction data,possible potential,visual attention,java program,tracking,object recognition,computer animation,eye movement,java,eye gaze | Computer science,Visualization,Eye movement,Human–computer interaction,Animation,Computer facial animation,Program animation,Computer animation,Multimedia,Java,Cognitive neuroscience of visual object recognition | Conference |
ISBN | Citations | PageRank |
0-7695-2443-5 | 4 | 0.46 |
References | Authors | |
3 | 4 |
Name | Order | Citations | PageRank |
---|---|---|---|
Roman Bednarik | 1 | 561 | 48.77 |
Niko Myller | 2 | 296 | 24.67 |
Erkki Sutinen | 3 | 1131 | 188.05 |
Markku Tukiainen | 4 | 212 | 22.37 |