Title
Penguin hockey: a virtual reality game system for children
Abstract
We have developed a Virtual Reality amusement system called "Penguin Hockey". Most previous work on virtual reality amusement systems has targeted the players aged approximately 10-15. However, our system targets younger children, of elementary school age (6-12). We believe that Virtual Reality systems for a younger age group require robustness and simplicity, rather than general Virtual Reality. Therefore, the Penguin Hockey System has been designed as simple 3D hockey game using a large floor screen, wire based 3D force display, rigid body dynamics and A.I. algorithms to provide a companion to play with children. More than 300 children have played with the system. We got the playersu0027 impression via questionnaire after they tried the system. In this paper, we report details of the development and analyze the playersu0027 impressions.
Year
Venue
Keywords
2002
IWEC
virtual reality
Field
DocType
Citations 
Virtual reality,Computer science,Robustness (computer science),Amusement,Immersion (virtual reality),Rigid body dynamics,Multimedia
Conference
1
PageRank 
References 
Authors
0.51
1
4
Name
Order
Citations
PageRank
Akihiko Shirai17118.41
Shoichi Hasegawa236046.19
Yasuharu Koike335762.78
Makoto Sato413925.20