Title
Moved by Movements: How Character Movements Cue Us to Form Specific Genre and Affective Impressions
Abstract
When we see a feature film scene, it is usually not very hard to tell to which genre the film might belong. Our research focuses on the role of bodily movements of actors in the genre recognition process. We aim to identify by means of empirical experiments using 3-D animated scenes, which parameters of bodily movements - and which configurations of these - are responsible for what generic and affective viewer impression. The following set of parameters is varied in an animated and abstracted "running chase" scene: velocity, efficiency, fluency, detail and body proportion. As the experiment is running at this moment of writing, the results shall be presented during the conference.
Year
DOI
Venue
2004
10.1007/978-3-540-28643-1_22
Lecture Notes in Computer Science
Field
DocType
Volume
Artificial life,Computer vision,Fluency,Entertainment,Computer science,Cognitive psychology,Artificial intelligence,Three dimensional model,Affect (psychology),Computer animation,Distributed computing
Conference
3166
ISSN
Citations 
PageRank 
0302-9743
1
0.34
References 
Authors
1
1
Name
Order
Citations
PageRank
Valentijn Visch1105.69