Title
A Bayesian model for RTS units control applied to StarCraft.
Abstract
In real-time strategy games (RTS), the player must reason about high-level strategy and planning while having effective tactics and even individual units micro-management. Enabling an artificial agent to deal with such a task entails breaking down the complexity of this environment. For that, we propose to control units locally in the Bayesian sensory motor robot fashion, with higher level orders integrated as perceptions. As complete inference encompassing global strategy down to individual unit needs is intractable, we embrace incompleteness through a hierarchical model able to deal with uncertainty. We developed and applied our approach on a StarCraft(1) AI.
Year
DOI
Venue
2011
10.1109/CIG.2011.6032006
IEEE Conference on Computational Intelligence and Games
Keywords
Field
DocType
mobile robots,software agents,bayesian model
Bayesian inference,Simulation,Computer science,Inference,Software agent,Artificial intelligence,Robot,Global strategy,Hierarchical database model,Machine learning,Mobile robot,Bayesian probability
Conference
ISSN
Citations 
PageRank 
2325-4270
15
0.98
References 
Authors
9
2
Name
Order
Citations
PageRank
Gabriel Synnaeve124016.91
Pierre Bessière242586.40