Title
The Transformation of Adventure Education into Digital Game-based Counseling
Abstract
This paper presents the designing process of the transformation of adventure education into digital games for the counseling purposes. Two collaborative games were developed namely Broken Squares and Moon Balls to involve students in the group work. In the gaming process, it is through the metaphorical teaching that the students are involved in the active thinking, interpersonal communication, and affective expression that they discover their roles in the social groups. Students' collaborative gaming process will be recorded by computers and observations will be conducted by researchers to understand students' social behaviors. Questionnaires and tests will be used to analyze students' learning transfer attempts. It is hoped that the adventure education games designed in this study can help students to lower their self-defense mechanism, involve in active truthful social interactions, and rebuild the sense of self-efficacy.
Year
DOI
Venue
2012
10.1109/DIGITEL.2012.23
DIGITEL
Keywords
Field
DocType
broken squares,collaborative games,adventure education transformation,adventure education,digital game-based counseling,active thinking,moon balls,active truthful social interaction,truthful social interactions,teaching,affective expression,social group,gaming process,student social behavior,metaphorical teaching,interpersonal communication,student learning transfer attempts,behavioural sciences computing,social behavior,adventure education games,adventure education game,collaborative gaming process,groupware,computer aided instruction,learning transfer,collaborative learning,self-defense mechanism,student collaborative gaming process,computer games,collaborative game,games,collaboration,social groups,lead,design process,defense mechanism,self efficacy,reflection,social interaction
Social group,Social behavior,Interpersonal communication,Collaborative learning,Simulation,Computer science,Collaborative software,Transfer of learning,Group work,Adventure education,Pedagogy,Multimedia
Conference
ISBN
Citations 
PageRank 
978-1-4673-0885-4
0
0.34
References 
Authors
0
2
Name
Order
Citations
PageRank
Yu-Jen Hsu174.93
Ju-Ling Shih216317.69