Title
Team reactions to voiced agent instructions in a pervasive game
Abstract
The assumed role of humans as controllers and instructors of machines is changing. As systems become more complex and incomprehensible to humans, it will be increasingly necessary for us to place confidence in intelligent interfaces and follow their instructions and recommendations. This type of relationship becomes particularly intricate when we consider significant numbers of humans and agents working together in collectives. While instruction-based interfaces and agents already exist, our understanding of them within the field of Human-Computer Interaction is still limited. As such, we developed a large-scale pervasive game called 'Cargo', where a semi-autonomous ruled-based agent distributes a number of text-to-speech instructions to multiple teams of players via their mobile phone as an interface. We describe how people received, negotiated and acted upon the instructions in the game both individually and as a team and how players initial plans and expectations shaped their understanding of the instructions.
Year
DOI
Venue
2013
10.1145/2449396.2449445
IUI
Keywords
Field
DocType
agent instruction,intelligent interface,large-scale pervasive game,team reaction,instruction-based interface,players initial plan,multiple team,human-computer interaction,semi-autonomous ruled-based agent,mobile phone,significant number,assumed role
World Wide Web,Computer science,Pervasive game,Human–computer interaction,Mobile phone,Multimedia
Conference
Citations 
PageRank 
References 
9
0.57
12
Authors
8
Name
Order
Citations
PageRank
Stuart Moran1988.59
Nadia Pantidi213414.42
Khaled Bachour31308.80
Joel E. Fischer447438.99
Martin Flintham584590.56
Tom Rodden64846654.05
Simon Evans790.57
Simon Johnson890.57