Title
Automatic Creation And Application Of Texture Patterns To 3d Polygon Maps
Abstract
Textured polygon meshes are becoming more and more important for robotic applications. In this paper we present an approach to automatically extract textures from colored 3D point cloud data and apply them to a polygonal reconstruction of the scene. The extracted textures are analyzed for existing patters and reused if several instances appear. Emphasis of this work is on minimizing the number of used pixels while maintaining a realistic impression of the scanned environment.
Year
Venue
Keywords
2013
2013 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS)
mesh generation,feature extraction,image reconstruction,image texture
Field
DocType
ISSN
Computer vision,Polygon,Texture compression,Polygon mesh,Computer graphics (images),Image texture,Computer science,Impression,Feature extraction,Pixel,Artificial intelligence,Point cloud
Conference
2153-0858
Citations 
PageRank 
References 
2
0.50
8
Authors
4
Name
Order
Citations
PageRank
Kim Oliver Rinnewitz120.50
Thomas Wiemann25310.00
Kai Lingemann355535.98
Joachim Hertzberg41571142.29