Title
Education, entertainment and authenticity: lessons learned from designing an interactive exhibit about medieval music
Abstract
In this paper we describe the design experience gathered from creating an interactive exhibit about medieval music. This system was designed as an educational exhibit that relies on audio as its only feedback channel. We focused our work on three major goals: educational value, entertainment aspects, and historic authenticity. We present insight into the challenges in designing a system with these goals, and how they could be solved.
Year
DOI
Venue
2007
10.1145/1240866.1240916
CHI Extended Abstracts
Keywords
Field
DocType
present insight,major goal,educational value,medieval music,feedback channel,entertainment aspect,interactive exhibit,educational exhibit,historic authenticity,design experience,entertainment,multimedia,music
Entertainment,Computer science,Human–computer interaction,Medieval music,Multimedia
Conference
Citations 
PageRank 
References 
1
0.36
6
Authors
3
Name
Order
Citations
PageRank
Marius Wolf1333.49
Eric Lee210312.41
Jan Borchers31659154.20