Title | ||
---|---|---|
Reproduction of the behavior of the wet cloths taking the atmospheric pressure into account |
Abstract | ||
---|---|---|
The property of cloth changes when it gets wet. Especially, wet cloth sticks to objects being touched. When expressing a wet cloth in computer graphics, pseudo representation is often used. As existing research, [Gascon et al. 2010] added a constrain to the part of cloth where it touches the base object. This constraint is a force which makes the cloth continue sticking to the position while the cloth is touching. In real-world situations, however, such sticking forces act even on the part which stays off the base. |
Year | DOI | Venue |
---|---|---|
2013 | 10.1145/2503385.2503398 | SIGGRAPH Posters |
Keywords | Field | DocType |
cloth change,real-world situation,atmospheric pressure,sticking force,computer graphics,pseudo representation,base object,wet cloth,animation,robotics,human robot interaction | Computer graphics (images),Computer science,Atmospheric pressure,Animation,Artificial intelligence,Computer graphics,Robotics,Human–robot interaction | Conference |
Citations | PageRank | References |
2 | 0.39 | 2 |
Authors | ||
5 |
Name | Order | Citations | PageRank |
---|---|---|---|
Wataru Yamada | 1 | 29 | 15.22 |
Taichi Watanabe | 2 | 6 | 4.80 |
Masanori Kakimoto | 3 | 154 | 29.52 |
Koji Mikami | 4 | 12 | 8.00 |
Ryota Takeuchi | 5 | 3 | 1.77 |